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We build BoostSR — backed by the Perplexity Fund

We build AI applications that hold up in production.

Aquila is a software development studio. We build the hard parts of AI products — the data and model pipelines, the platform underneath them, and the interface people actually use — in TypeScript, Go, and Rust.

Teams we have built for

What we do

Development services, with the AI work included rather than bolted on.

FIG 0.1

AI application development

Retrieval, agents, evaluation harnesses, inference pipelines. The hard part is rarely the model call — it is grounding the thing in your data and proving that it works.

  • RAG and agent systems
  • Evaluation and regression harnesses
  • Cost, latency, and reliability work

FIG 0.2

Product engineering

APIs, data infrastructure, dashboards, auth, billing. The platform work that has to exist before an AI feature can become a product you can sell and support.

  • Backend services and APIs
  • Data pipelines and integrations
  • Web applications and dashboards

FIG 0.3

Delivery, end to end

We take a brief and return working software. Design happens inside the build rather than as a separate handover, so what gets specified is what gets shipped.

  • Interface design as part of the build
  • Deployment and infrastructure
  • Ongoing iteration after launch

How we build

Most AI projects stall between the demo and production.

A prototype that works on a laptop and a system that holds up under real traffic are different pieces of engineering. The second one is what we get hired for.

01

Scope

We work out what actually needs building, what the model has to do, and what "working" will mean in numbers you can check afterwards.

02

Build

Architecture, pipelines, and interface together. Design happens inside the build rather than arriving as a handover.

03

Prove

Evaluation harnesses, load testing, and instrumentation, so behaviour is measured rather than assumed before it reaches anyone.

04

Operate

Deploy it, watch it under real traffic, and keep iterating once real users are in front of it.

Selected work

Our flagship build.

BoostSR

BoostSR runs the growth playbook for Amazon brands. It connects to a brand's listings, sales reports, search query data, and ads account, then turns that signal into listing creative and managed ad execution — so the people running the account spend their time on decisions rather than on assembling spreadsheets.

We built the platform end to end, and continue to develop it.

boost-sr.com

Backed by

Perplexity Fund
Data pipelines
Ingest from the Amazon Ads, Selling Partner, and search query APIs, reconciled into one model of how a brand is actually performing.
Analysis layer
The logic that reads that signal and decides what deserves attention: weak click-through, rank slippage, wasted ad spend, seasonal demand.
Client platform
The dashboard the operation runs from, covering creative review, campaign management, and reporting across a portfolio of accounts.

Design

Engineering-led should not mean ugly.

Plenty of technically sound software looks unfinished, and it costs more than people think. Users read the interface as evidence of the system behind it — if the surface looks careless, they assume the engineering is too. We design as we build, because it is the same job.

The BoostSR portfolio dashboard: performance metrics, sparklines, and per-product test cards
BoostSR — portfolio command centre

Dense data that stays readable

Real products carry real tables, thousands of rows, and awkward edge cases. An interface that only looks good on an empty state has not really been designed.

Every state, not just the demo

Loading, empty, error, and permission states get the same attention as the screens that show well in a pitch. Those are the ones people live in.

Designed by whoever builds it

No handover, no Figma file waiting to be interpreted. The person choosing the spacing is the person writing the component, so it ships as drawn.

Stack

TypeScript, Go, and Rust.

Static types catch whole categories of bug before a customer sees them, and all three compile to something you can reason about under load. That matters more than usual in AI systems, where the model is already the unpredictable part.

TypeScript

Product surfaces, APIs, and AI orchestration. Where the work is shaped by the interface and needs to move quickly without losing type safety.

Go

Services that need throughput and simple operations. Boring to deploy and boring to run, which is what you want from infrastructure.

Rust

Where correctness and performance both have to hold at once, and the cost of getting it wrong is higher than the cost of the extra care.

Team

You work with the people doing the work.

Aquila is deliberately small. There is no account layer between you and the engineering, and nobody is going to hand your project to a junior once the contract is signed. We work in your repository, your tracker, and your Slack rather than behind a wall.

ScottEngineering

Owns the technical side of a build: architecture, AI and data pipelines, and the production platform underneath them. Works in TypeScript, Go, and Rust.

LewisAccount & Product

Works closely with customers to translate their goals into a roadmap, with a focus on tech-enabled services. Owns product management and the account relationship through delivery.

FAQ

Questions we get asked.

How do you work with our team?
In your repository, your tracker, and your Slack. We would rather be teammates who ship than a supplier who sends reports, so you see the work as it happens rather than at a handover.
What does a first project look like?
A scoped first phase with a defined outcome, so you can judge the work before committing to anything longer. Most first phases run in weeks rather than months, and we will tell you plainly if yours is the kind of job that does not.
Do you do design?
Yes, as part of the build. We do not sell it separately or hand over Figma files for someone else to implement — the interface gets designed by the people building it.
What do you build in?
TypeScript, Go, and Rust. We choose per job rather than by habit, and we will tell you which one we would reach for and why before any code is written.
Can you work on an existing codebase?
Yes. Most AI work lands in a system that already exists, and a lot of what we do is fitting new capability into something already carrying real users.
Who owns the code?
You do. It ships in your repositories, under your accounts, from the first day — not handed over at the end.

Get in touch

Tell us what you are building.

A half-hour call is usually enough to work out whether we are a good fit and what a first phase would look like. If we are not the right team for it, we will say so.